Скрипторий: Monster - vault builder (rage of elements)
Назад к списку всех объектов Rage Of ElementsКак это работает
Это страница объекта Скриптория, в первой части показан ее статус и вывод оригинального объекта.Объект может иметь следующие статусы: Нет перевода, В работе, На проверке и Переведено.
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Если объект в статусе "Нет перевода", то любой зарегистрированный пользователь может взять этот объект себе в работу - тогда для него откроется вторая часть этой страницы с редактором. Обратите внимание, что текст объекта представлен в виде HTML текста. Вам не нужно умение писать html код, но самое минимальное умение его читать - да.
После того как вы взялись за перевод этот объект закрепляется за вами на 3 дня. Если в течение этого времени вы не отправите свой перевод, то статус объекта скинется обратно в "Нет перевода" и он снова станет доступен для других пользователей.
Одновременно один пользователь не может иметь в работе более 5 объектов (объекты "На проверке" не учитываются), это количество считается по всем источникам в Скриптории. - Если вы взялись за перевод, то объект получит статус "В работе" и откроет для вас редактор полей этого объекта, подробная информация будет внутри этого раздела (там много).
- После отправки перевода объект перейдёт в статус "На проверке". Администратор проверит перевод, внесёт коррективы при необходимости и удтвердит перевод. Если всё очень плохо, то перевод будет отклонён.
- Если объект в статусе "Переведено", то одобренный перевод будет отображен на этой странице, а сам Источник станет на шаг ближе к завершению. Когда Источник будет завершен и размещён в общей базе данных, автор перевода будет указан на сайте на странице этого объекта как пользователь, предоставивший перевод.
СТАТУС:
НЕТ ПЕРЕВОДАMonster - vault builder (rage of elements)
Vault Builder
Creature 23
Description
Vault builders still possess the full power Sairazul instilled in them, capable of creating new life and shaping the world around them. A vault builder's life span is several millennia, but their memories are preserved within a crystalline generation stone when they die to be placed inside a newly constructed vault builder body.
Recall Knowledge - Elemental ( Arcana, Nature): DC 51
Unspecific Lore: DC 49
Specific Lore: DC 46
Recall Knowledge - Elemental ( Arcana, Nature): DC 51
Unspecific Lore: DC 49
Specific Lore: DC 46
Source Rage of Elements
Perception +37; darkvision, tremorsense (imprecise) 120 feet
Languages Orvian, Petran; telepathy 300 feet
Skills Acrobatics +39, Arcana +42, Architecture Lore +42, Athletics +39, Crafting +44, Engineering Lore +42, Nature +37, Planar Lore +42, Stealth +41, Thievery +39
Str +8, Dex +10, Con +7, Int +11, Wis +6, Cha +8
Craft Crystal Wand ( exploration) Frequency twice per day; Effect The vault builder spends 10 minutes creating a magic wand out of radioactive green crystal, containing any 8th-rank or lower earth spell of their choice. The wand can be used by other creatures, but it crumbles to sand at the end of the day and has no monetary value. The vault builder can expend both daily uses to instead make a +3 greater striking major staff of earth.
Item Caster The vault builder can Cast a Spell from any item (such as a staff or wand) as though it were on their spell list, but the spell can be 8th-rank or lower.
AC 47; Fort +36, Ref +41, Will +35; +1 status to all saves vs. spells ( +4 status vs. earth)
HP 465; Immunities bleed, paralyzed, poison, radiation, sleep; Resistances physical 20 (except adamantine)
Reactive Strike
Speed 35 feet, burrow 25 feet, climb 35 feet; earth glide
Melee magical, radiation, two-hand d8), Damage 4d4+12 bludgeoning plus 4d6 poison crystal staff +39 [+34/+29] ( Melee finesse, magical, radiation), Damage 4d4+12 piercing plus 4d6 poison crystal wand +37 [+32/+27] ( Melee agile, finesse, magical), Damage 5d10+12 slashing plus constraining crystal claw +37 [+33/+29] ( Ranged earth, finesse, magical, range increment 100 feet), Damage 7d6+4 piercing Arcane Prepared Spells DC 50, attack +42; 9th crystal shard +37 [+32/+27] ( disintegrate (×2), heaving earth; 8th earthquake (×2), stoneskin; 7th fly, haste (×2); 6th flesh to stone, pave ground, wall of force; 5th blazing fissure, creation, see invisibility; 4th clairvoyance, engrave memory, grasping earth; 3rd meld into stone (×2), mending; 2nd knock, magnetic attraction, magnetic repulsion; 1st ant haul, quick sort (×2); Cantrips (10th) detect magic, mage hand, read aura, scatter scree, sigil
Arcane Innate Spells DC 50, attack +42; 10th summon elemental (earth only), wall of stone; 8th dimension door, flesh to stone, scrying, shatter (at will), stone tell (at will), teleport; 4th dimension door (at will), earthbind (at will), shape stone (at will)
Constraining Crystal ( earth, magical) When the vault builder deals damage with a claw Strike, glowing green crystals cluster at the site of the attack. The target must succeed at a DC 31 Fortitude save or become clumsy 1 for 1 hour (or clumsy 2 on a critical failure). If the creature is already clumsy due to constraining crystal, additional failures increase that clumsy value instead, to a maximum of clumsy 4. A target that fails its save while clumsy 4 is petrified with an unlimited duration. Crystal Burst arcane, earth) An explosion of razor-sharp splinters deals 24d6 piercing damage in a 30-foot burst within 120 feet, with a DC 46 basic Reflex save. The vault builder can't use Crystal Burst again for 1d4 rounds. ( Earth Glide The vault builder can Burrow through any earthen matter, including rock. When they do so, the vault builder moves at their full burrow Speed, leaving no tunnels or signs of their passing.
Perception +37; darkvision, tremorsense (imprecise) 120 feet
Languages Orvian, Petran; telepathy 300 feet
Skills Acrobatics +39, Arcana +42, Architecture Lore +42, Athletics +39, Crafting +44, Engineering Lore +42, Nature +37, Planar Lore +42, Stealth +41, Thievery +39
Str +8, Dex +10, Con +7, Int +11, Wis +6, Cha +8
Craft Crystal Wand ( exploration) Frequency twice per day; Effect The vault builder spends 10 minutes creating a magic wand out of radioactive green crystal, containing any 8th-rank or lower earth spell of their choice. The wand can be used by other creatures, but it crumbles to sand at the end of the day and has no monetary value. The vault builder can expend both daily uses to instead make a +3 greater striking major staff of earth.
Item Caster The vault builder can Cast a Spell from any item (such as a staff or wand) as though it were on their spell list, but the spell can be 8th-rank or lower.
AC 47; Fort +36, Ref +41, Will +35; +1 status to all saves vs. spells ( +4 status vs. earth)
HP 465; Immunities bleed, paralyzed, poison, radiation, sleep; Resistances physical 20 (except adamantine)
Reactive Strike
Speed 35 feet, burrow 25 feet, climb 35 feet; earth glide
Melee magical, radiation, two-hand d8), Damage 4d4+12 bludgeoning plus 4d6 poison crystal staff +39 [+34/+29] ( Melee finesse, magical, radiation), Damage 4d4+12 piercing plus 4d6 poison crystal wand +37 [+32/+27] ( Melee agile, finesse, magical), Damage 5d10+12 slashing plus constraining crystal claw +37 [+33/+29] ( Ranged earth, finesse, magical, range increment 100 feet), Damage 7d6+4 piercing Arcane Prepared Spells DC 50, attack +42; 9th crystal shard +37 [+32/+27] ( disintegrate (×2), heaving earth; 8th earthquake (×2), stoneskin; 7th fly, haste (×2); 6th flesh to stone, pave ground, wall of force; 5th blazing fissure, creation, see invisibility; 4th clairvoyance, engrave memory, grasping earth; 3rd meld into stone (×2), mending; 2nd knock, magnetic attraction, magnetic repulsion; 1st ant haul, quick sort (×2); Cantrips (10th) detect magic, mage hand, read aura, scatter scree, sigil
Arcane Innate Spells DC 50, attack +42; 10th summon elemental (earth only), wall of stone; 8th dimension door, flesh to stone, scrying, shatter (at will), stone tell (at will), teleport; 4th dimension door (at will), earthbind (at will), shape stone (at will)
Constraining Crystal ( earth, magical) When the vault builder deals damage with a claw Strike, glowing green crystals cluster at the site of the attack. The target must succeed at a DC 31 Fortitude save or become clumsy 1 for 1 hour (or clumsy 2 on a critical failure). If the creature is already clumsy due to constraining crystal, additional failures increase that clumsy value instead, to a maximum of clumsy 4. A target that fails its save while clumsy 4 is petrified with an unlimited duration. Crystal Burst arcane, earth) An explosion of razor-sharp splinters deals 24d6 piercing damage in a 30-foot burst within 120 feet, with a DC 46 basic Reflex save. The vault builder can't use Crystal Burst again for 1d4 rounds. ( Earth Glide The vault builder can Burrow through any earthen matter, including rock. When they do so, the vault builder moves at their full burrow Speed, leaving no tunnels or signs of their passing.